This update’s build is v0.0.310 and includes:
New Features:
- Optifine has been added. (Client side performance improvements)
- TickDynamic has been added (Server side performance improvements)
Tweaks/Balancing:
- None
Bugfixes:
- Fixed a rare CME in Advanced Rocketry’s Dimension Manager that crashed both the client in single-player and could crash the server.
- Fixed a bug that prevented the configurator from being used once Universe gates were added.
Known Issues:
None
This update’s build is v0.0.306 and includes:
New Features:
- The Holographic Planet Selector has been overhauled. It will now show the galaxy you’re in near the selector, stacking up the other galaxies around it – the higher they are the further they are from you.
Tweaks/Balancing:
- Destiny and the Alterran Home Galaxy are now 4x further away from Earth, both in opposite directions – so it now takes up to 2 weeks to travel from one side of the universe (Destiny) to the other (Alterran galaxy).
Bugfixes:
- Players have to travel up to 500 blocks from the planet selector to select a star in another galaxy (https://github.com/StargateMC/IssueTracker/issues/202)
- Stellar Distance calculations do not properly use both the X and Z coordinates of the source and destinaton star.
Known Issues:
None
This update’s build is v1.12.2-0.0.273 and includes:
New Features:
- DHDs, PDDs and Stargate Base GUIs now show the correct symbols depending on what type of stargate you’re interfacing with.
- We have updated the website’s Credits section. Visit it here.
- Discord now requires you use the /discord link command in-game to link your minecraft account with your discord one before you can speak outside of the #unverified channel. Once verified, players will receive the ‘Player’ Discord role to unlock access to other channels, including universe (in-game linked) chat.
- Discord now updates linked discord user nicknames to reflect a player’s minecraft IGN each time they log onto the StargateMC Minecraft server.
Tweaks/Balancing:
- None
Bugfixes:
- None
Known Issues:
None
This update’s build is v1.12.2-0.0.260 and includes:
New Features:
- Universe style stargates now posess a unique, canon event horizon texture.
- We’ve now added a hall of fame section to the website here. If you would like to see yourself added please contact Bysokar.
Tweaks/Balancing:
- Removed interim recipe for Ink Sacs that utilised 4x Coal Dust
- Mekanism Digiminers can no longer keep chunks loaded
- Various stargate related items have had their recipes increased in difficulty
- The Universe stargate type’s ring rotation speed has been reduced from 8.0 to 1.5 (25% less than that of MilkyWay)
Bugfixes:
- Client crash when a player placed an AE2 ME drive into a Mekanism Carboard box (https://github.com/StargateMC/IssueTracker/issues/200)
- Withers spawn throughout the world (https://github.com/StargateMC/IssueTracker/issues/198)
- Windmills work in space (https://github.com/StargateMC/IssueTracker/issues/204)
- Dupe bug when crafting ink sacs
- Gates generated as part of world generation in Othala and Ida galaxies have a chance to be of the pegasus variety (https://github.com/StargateMC/IssueTracker/issues/208)
- Chevron upgrades can no longer be duplicated by breaking a stargate
Known Issues:
None
This update’s build is v1.12.2-0.0.258 and includes:
New Features:
- Votifier has been added, so that players may now vote for the server on minecraftservers.org in exchange for 5 refined (blue) naquadah each day. (StargateMC/IssueTracker#169).
Tweaks/Balancing:
- None
Bugfixes:
- None
Known Issues:
- None
This fortnight’s release is build v1.12.2-0.0.257 and includes:
New Features:
- Universe Stargates have been added as the new ‘Tier 1’ of stargates. Crafting a stargate without any upgrades will now result in a universe gate.
Universe gates do not integrate with ancient zero point module technology directly and consume 30% more power when dialled, but they do dial out faster than both MilkyWay and Pegasus designs as the ancients designed them to be their quick and nasty gate solution. - We’re now using a new Discord Integration mod. This should not result in any visible changes for players. It should also mean the server no longer hangs on startup!
Tweaks/Balancing:
- Usage of Pegasus Gate Type Upgrade items now require a ‘MilkyWay’ aka. Tier 2 stargate.
- A new MilkyWay Gate Type Upgrade item has been added to facilitate upgrading a gate from Tier 1 to 2.
- Universe style stargates will now be used during world generation in the Destiny and Alterran home galaxies.
- Ida and Othala galaxies will now have a 90% chance to have a MilkyWay gate spawn during world generation, with the remaining 10% of the Pegasus variety.
- MilkyWay stargates now use 15% more power when dialling out
- ZPM Consoles will now only integrate with MilkyWay and Pegasus type stargates.
- ZPM Consoles now have a loss rate of 15% when drawing power from ZPMs. (100% extracted, 115% consumed)
- ZPM Interface Carts (Tauri Design) now have a loss rate of 30% when drawing power from ZPMs. (100% extracted, 130% consumed)
- ZPM Hubs now only integrate directly with a Pegasus type stargate.
Bugfixes:
- Computers cannot dial a stargate (https://github.com/StargateMC/IssueTracker/issues/115)
- Ring Transporter has no recipe (https://github.com/StargateMC/IssueTracker/issues/144)
- MFFS items have no recipe (https://github.com/StargateMC/IssueTracker/issues/177)
- Server log spam in StargateMC Coremod (https://github.com/StargateMC/IssueTracker/issues/171)
- Wolf NPCs are too strong (https://github.com/StargateMC/IssueTracker/issues/163)
- Ink has no recipe (https://github.com/StargateMC/IssueTracker/issues/158)
- AR Gas Mining doesnt work (https://github.com/StargateMC/IssueTracker/issues/125)
- Food doesnt restore reasonable health for players (https://github.com/StargateMC/IssueTracker/issues/160)
Known Issues:
- Stargate blocks still only have a Milkyway texture until a gate is formed