– Stargates will now generate on NoSec worlds half the time, with LowSec being the remaining half.
– Stargates will now generate roughly one third of the time, with periodic star system generation handling the rest.
– Actually applies 1.0.175s changes.
– Periodic stargate generation will now only occur on NoSec worlds (temporarily).
– Should fix a crash whereby a planet is being loaded that no longer has a host star.
– Stargates should now generate on 80% of star systems created, up from 20%.
– HighSec worlds will no longer tick conquest with players offline.
– NoSec planets are now generated roughly 30% of the time.
– NPC Dialers will now display World Security information for worlds that they allow players to dial.
– Removes stellar coordinates and galaxies from most conquest sensor-feed messages.
– Properly excludes no-security worlds from conquest ticking.
– Stargates generated over time will now have a 10% chance to be considered NoSec, meaning they will not have any NPC presence.
– All uninhabitable worlds that automatically generate over time with stargates will generate as NoSec.