New Features:
- None
Tweaks/Changes:
- The StargateMC Coremod will now check and unload worlds every 60 seconds that do not have a player online in them… unless they have an active chunk loader.
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- None
Known Issues:
- None
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This update is server side only.
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From the Team
We unfortunately are at the point where we need to look at mods like Tick Dynamic to optimise the player experience during interactions with NPCs and other role play elements, aswell as transportation via gate or ship.
Tick Dynamic has been reinstated, with space being limited to 300% of the tick time being allocated to an individual world.
The end result of this will be that players will not lag the whole server when they do something intense, only the dimension that they are on.
If you experience issues please report them as soon as possible, so we can further optimise TickDynamic.
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