– Structures without a displayName data block will now inherit the display case version of their file name, without the extension. Eg: tauri_camp_3 becomes Tauri Camp 3
– 20% of worlds will now be uninhabited, with all structures spawning on them abandoned and unprotected
– Stargates spawning on an uninhabited world will not be protected
– Stargates spawning on inhabited, contested worlds will be protected
– Fixed a bug where NPCs that leave their structure area, get stamped to despawn, despite being flagged persistent
– Structures must now be abandoned if they are damaged