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The Wraith are a vampiric hive-based species that harvest the ‘life-force’ of other humanoid beings for nourishment through suckers on their right hand palm. Countless worlds in the Pegasus galaxy live in constant fear of the Wraith, who return periodically to cull their human herds. After taking their fill, the Wraith hibernate for centuries, watched over by Keepers, before they wake and feed again.

In StargateMC

The Wraith operate primarily out of the Pegasus galaxy, attacking and consuming humanoid races throughout.

Players may join and become a wraith themselves!

Ideal For

Players who wish to stir up trouble and benefit from the increased strength and survivability of being a Wraith.


Physical Size+5%The Wraith are slightly larger than most races.
Atmospheric PressureLow -> HighThis race can survive in low, normal and high pressure atmospheres unaided.
TemperatureVery Cold -> HotThis race can survive in very cold, cold, warm and hot environments unaided.
Fast TravelN/AThe Wraith have no fast travel perks.
Reputation Gain-20%This race earns respect from other NPC factions slower than others.
Reputation Loss+20%This race loses respect from other NPC factions faster, meaning it struggles to hold onto good relations with others.
FTL Piloting Speed-80%This race has can travel by ship significantly slower than others.
Ascension Rate-20%This race gains reputation with the Ascended faction slower, meaning it is harder to gain access to Creative worlds and the ability to choose another race (resetting reputations).
Strength+50%This race is stronger than most, meaning damage output from it to mobs, npcs and players is higher.
Resilience+50%This race is stronger than most, meaning it takes less damage than others when struck with the same blow.
Crafting Expertise+7%This race has a 5% chance to duplicate crafted items, when crafted by hand.
Mod SpecialisationTo be announcedThe Wraith race does not yet have a specialized mod. It will before August 1.

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