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Stargate Command (abbreviated to SGC) is a top-secret military organization founded and led by the United States Air Force in conjunction with the International Oversight Advisory, tasked with operating the Stargate device and all matters pertaining to things offworld, such as threats to Earth or missions to procure new technology from extraterrestrial civilizations. It is based inside the Cheyenne Mountain Complex in Colorado, code named “Area 52”. (SG1: “Politics“)

In StargateMC

Stargate Command operate out of the Milky Way Galaxy, from the homeworld of the Tauri.

Players may join the SGC themselves!

Ideal For

Players who want to be the all round good guy, with no significant penalties or bonuses and easy access to fast travel options to multiple locations.


Physical Size1.05xPhysical size of this faction’s population.
Atmospheric PressureLow, NormalAtmospheric pressures this faction can survive in unaided.
TemperatureCold, Temperate, HotTemperatures this faction can survive in unaided.
Fast TravelN/AGalaxies this faction has free travel perks in.
Reputation Gain0.95xRate this faction gains reputation with others when performing tasks that aid their interests.
Reputation Loss1.25xRate this faction loses reputation with others when performing tasks that go against their interests.
FTL Piloting Speed-10%Advanced Rocketry ship travel speed, when players of this faction are piloting.
Ascension Rate0.8xRate that this faction ascends, allowing a player to change race, faction or become an Ascended Being.
Strength+20%Bonus or penalty to melee damage dealt.
Resilience-20%Bonus or penalty to damage taken.
Crafting Expertise-1%Chance to have part of crafting materials refunded when manually crafting an item.
Item SpecialisationZat’nik’telItems that players have easy access to that are unique to the faction.
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