Stargate Command (abbreviated to SGC) is a top-secret military organization founded and led by the United States Air Force in conjunction with the International Oversight Advisory, tasked with operating the Stargate device and all matters pertaining to things offworld, such as threats to Earth or missions to procure new technology from extraterrestrial civilizations. It is based inside the Cheyenne Mountain Complex in Colorado, code named “Area 52”. (SG1: “Politics“)
Stargate Command operate out of the Milky Way Galaxy, from the homeworld of the Tauri.
Players may join the SGC themselves!
Players who want to be the all round good guy, with no significant penalties or bonuses and easy access to fast travel options to multiple locations.
|Physical Size||1.05x||Physical size of this faction’s population.|
|Atmospheric Pressure||Low, Normal||Atmospheric pressures this faction can survive in unaided.|
|Temperature||Cold, Temperate, Hot||Temperatures this faction can survive in unaided.|
|Fast Travel||N/A||Galaxies this faction has free travel perks in.|
|Reputation Gain||0.95x||Rate this faction gains reputation with others when performing tasks that aid their interests.|
|Reputation Loss||1.25x||Rate this faction loses reputation with others when performing tasks that go against their interests.|
|FTL Piloting Speed||-10%||Advanced Rocketry ship travel speed, when players of this faction are piloting.|
|Ascension Rate||0.8x||Rate that this faction ascends, allowing a player to change race, faction or become an Ascended Being.|
|Strength||+20%||Bonus or penalty to melee damage dealt.|
|Resilience||-20%||Bonus or penalty to damage taken.|
|Crafting Expertise||-1%||Chance to have part of crafting materials refunded when manually crafting an item.|
|Item Specialisation||Zat’nik’tel||Items that players have easy access to that are unique to the faction.|