– Reduces base damage for NPC fired plasma projectiles from 50 to 5 hearts
– Removes the TickDynamic mod
– Fixes existing gates needing power by patching SGBaseTE.onServerUpdate()
– Fixes new protected gates needing power by patching StructureHandler.attemptToSpawnAt()
– RandomPatches timeout values has been set to the default temporarily to debug why dialog syncing doesnt occur between client and server
– Fixes server crash when attempting to determine which faction controls a newly generated world (if any)
– Fixes x -1 bug on hurt and kill player near npc messages.
– Fixes a bug which prevents a bug being recorded when a player types /sg reportbug message.
– Players can now submit bugs to staff by typing /sg reportbug [message] – this will automatically combine your name, location and message into a report for staff.
– Fixes: Players can overheat or freeze on roleplay worlds
– Contributors can now check out some of the upcoming features during a closed beta of the august release.
– Players can now select a starting race: Asgard, Wraith, Replicator, Asuran, Lucian, Tauri, Tokra, Jaffa, Goauld, Ori, Ancient, Nakai
– Players can now elect to start in any factions homeworld!
– Players can now explore all six of the StargateMC galaxies.
– Players during the beta can use /sg resetme at any time to reset their race, faction and teleport to the welcome area to check out another race or faction.
– Spamming is fun
– This is a test
– More change testing
– This should be the final one
– Yes it will!
– This is a test
– And this
– and This
– and this this this!